Take your Sims back to square one — empty worlds, limited jobs, and only the resources are the ones they can find or earn. Can your founding families shape a thriving town from scratch? This is more than a legacy. It’s the story of how an empty save becomes a living, breathing world — built lot by lot, sim by sim.

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🔗 Useful links before getting started


General

Recommended Mods

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📺 Watch my explanation video


https://www.youtube.com/watch?v=nmlGTMyRJ1E

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💜 Credits


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➡️ Starting Rules


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🎮 Gameplay Rules


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🎲 Dice of chance


Every week you roll a dice for a random event (recommended to add a holiday to your in-game calendar to not forget this). This event will last 7 days in your save and will create some random chaos or bliss in your save file. For a lot of these events, you will have to cheat or manually keep track of things. Even though that can be a bit of a hassle I still love the idea of being able to add something random to the challenge to keep things extra interesting:

  1. Bountiful Harvest – All gardening and farming yields double this week. Perfect time to stock up or sell produce – you are allowed to grab everything you harvested that week in build mode so you have double
  2. Storm Damage – You must remove or rebuild one build, or “lose” 5,000 simoleons in repairs in your active household
  3. Economic Boom – Sims earn double from their careers or businesses for a week – you are allowed to cheat the money they earned that week and to 2x
  4. New Settlers Arrive Early – A new family unexpectedly moves in before the usual yearly migration – you can make a new family and move them into a starter home
  5. Plague or Illness Outbreak – Sims catch colds or get low moods; you are allowed to cheat them being actually sick. Sims cannot see anyone outside of their own household
  6. Festival of Prosperity – Everyone’s in a great mood; all social relationships grow faster for the week – you are allowed to cheat your friendship or romance with one sim all the way up
  7. Rebellion / Uprising – One household refuses tax or any money they promised. This means other households will have to pay extra for any ongoing build projects
  8. Invention Craze – Sims in crafting, writing, or painting careers can get a free reward trait that helps them in their career
  9. The Great Discovery – A sim finds a rare collectible, invention, or map that changes how the world develops – this allows you one completely free build
  10. Tax Collection – Each family pays a small “town tax” (remove 500–1,000 simoleons per household). The funds go to the community build budget and allow you to upgrade or change an existing build
  11. Famine – Gardening yields are halved or destroyed for the week – delete any crops or animal products your sim gathers this week
  12. Baby Boom – Sims are more likely to get pregnant or adopt this week – you can use the ley line lot trait or cheat sims being pregnant with multiple babies
  13. Migration Wave – A few sims move out of the world or “disappear.” You can either move them out of a household or move them to another world
  14. Economic Crash – Career incomes drop by half for the week. Cheat away half of the money your sims make every day
  15. Unexpected Visitor – An outsider sim arrives and stays for a few days. Could spark drama or romance – this sim won’t live anywhere but if you can romance them or add them to one of your families through storytelling
  16. Drought – You can’t use gardening or fishing this week.
  17. Mystery Benefactor – A random household receives a 5,000 simoleon donation for “town development.”
  18. Dispute Between Families – Either through gameplay or cheats, two families in town shall now have a falling out. At the end of the week at least two sims need to be enemies
  19. Discovery of Resources – Found a valuable collectible, ore, or artifact — add 5,000 simoleons to the community fund or any build project you’re currently working on (this can be sims household funds if they are paying for the current build)
  20. The Founder’s Spirit – A ghost of a founder appears and inspires sims to celebrate the past. You can throw a special party and if you own life and death, you can even revive this founder to have them back in your stories. You can disregard this roll if you play with aging off. </aside>